Light Up the Night [MID - 146] POP Series 2 squad members can be
Light Up the Night [MID - 146] POP Series 2 squad members can beRarity: R #: 146 Creature Type or Sub Type: Sorcery Rules Text Contains: Light Up the Night deals X damage to any target. It deals X plus 1 damage instead if that target is a creature or planeswalker. Flashback3R, Remove X loyalty counters from among planeswalkers you control. If you cast this spell this way, X can't be 0. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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